|
Post by Insectduel on Aug 22, 2008 12:57:33 GMT -5
Not if you cannot code the game properly, you can't teach either. And you teach yout staff members about really late. You're no teacher, at all. I never say I was. Plus I mostly hack a rom than being an administrator in this board.
|
|
Carol Melinda
Premier Member
These corporates are cheats and liars. Don't hang with them. Only hang with your family ~ Sakugarne
[ss:American Girl]
Posts: 1,013
|
Post by Carol Melinda on Aug 22, 2008 13:16:46 GMT -5
Well who cares because this board has no more new members.
|
|
|
Post by Insectduel on Aug 23, 2008 14:05:25 GMT -5
Are you gonna continue to discuss about my hack. Otherwise I should put this thread to sleep for a while until new updates are shown.
|
|
|
Post by Insectduel on Sept 24, 2008 14:59:08 GMT -5
Project Offline for a while.
|
|
|
Post by Insectduel on Oct 20, 2008 13:25:45 GMT -5
The thread is still closed until I post some actual hack updates. I’ve been researching the code about yesterday and took me a couple of minutes to insert the code into the US version of Megaman 1. I don’t know if anyone other than Assembly hackers know about this especially if you notice that Rockman 1 OR the US version of Megaman 1 used with Megaman anniversery collection is the only game with the sound when pressing start. First off is to use your favorite hex editor and go to offset x1FA27 and change values to 00 and FF. Then go to offset x1FF10 (It has to be this offset) and insert the following values A9 1C 20 77 C4 4C 4F C7. Then use the emulator to Play Megaman 1 and Press Start at the Title Screen. You will now issue the Title Screen Sound in the US version of Megaman 1. I’ve also done the same for the European version of Megaman 1 but the code is the same but it is at offset x1FA2D. However the code is SOMEWHAT different than the US version so instead of entering 00 and FF, enter 30 and FF before inserting any values in offset x1FF40. For some reason, when I looked at the 3 different Megaman 1 roms, only Rockman 1 gets the issue sound code and the other two are removed as seen one of my image here. It may possible to rearrange the code from the orginal code without putting it in an empty space depending if you’re editng the Title Screen in a certain way. Of course the issue sound code is memorized in my head.
|
|