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Post by Konchuu Kettou on Jan 29, 2011 13:53:26 GMT -5
Sorry Kuja, I have to borrow it. Data currently from Rockman 3 ROM. Magnetman: 3EBD6-3EBD9 Hardman: 3EBDA-3EBE3 Shadowman: 3EBE4-3EBE6 Geminiman: 3EBE7-3EBE9 ------ Format: byte 1 - room number you want the explosion to happen at with blues. byte 2 - The amount of 32x32 blocks you want to change to the air/background attribute (editing this is not recommended) byte 3-xx - Location of each 32x32 block that will be changed. ONLY 00-3F is accepted. Examples: Shadow ManHard Man
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